Josh J Beck
Josh J Beck
Freelance Env. Artist | Workshop Lead at BeyondExtent.com
Chicago, United States

Summary

3d environment and prop artist focused building experience in the full game pipeline (think hero props, modular kits, and the workflows that make them usable in production.)

By day I work in IT consulting, by night (and weekends, and lunch breaks) I'm building environments and props. Been doing hard-surface modeling and texturing for about 5 years, with the last 2 focused on leveling up my environment art: tiling materials, trim sheets, larger scene work. Currently building out a bigger environment piece to push those skills further.

My consulting background shapes how I approach art; I think a lot about process, documentation, and making life easier for whoever I hand my work off to. Not just "here's a cool asset," I am more of the mind "here's the work, the documentation, and support to slot into your pipeline without headaches" while also being on hand to collaborate on any adjustments needed in-flight.

I also run environment art workshops at BeyondExtent.com

Open to freelance and contract work.

Skills

Environment Design3D ModelingEnvironment ModelingHard Surface ModelingPBR TexturingTexture BakingUnreal Engine

Software proficiency

Blender
Blender
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
Marmoset Toolbag
Marmoset Toolbag
Unreal Engine
Unreal Engine
ZBrush
ZBrush

Experience

  • Workshop Organizer at Beyond Extent
    Remote, US
    February 2026 - Present

    Coordinate the planning and delivery of environment art workshops (2+ per month), managing the full process from sourcing and onboarding guest hosts to execution day. Keep the community engaged through Discord events and social media. Work directly with BE leadership to develop workshop content that actually helps artists level up.